Yakuza Kiwami – Review

August 21, 2017 no comments Posted in Playstation & Sony, Video Games

Kiwami means EXTREME!

I love the Yakuza series. I started with Yakuza 0 when it came out and since then it’s been one of my all time favourite videogames. Everything about the game was and still is just outstanding and I easily ended up putting over 100 hours into the game. Soon after I found out that in Japan they released a remake of the 2005 PS2 original Yakuza using the style system and other assets from 0. The game in question is Yakuza Kiwami, released January last year in Japan but is going to be released overseas in little over a week. Obviously I was hyped that we were gonna get this and pre-ordered it on the spot, however the folks at Deep Silver happily intercepted my plans by giving myself and my cohorts a review code for the game. I was absolutely ecstatic and I couldn’t be more thankful to be able to share my surprisingly early thoughts on the most recent (overseas) release of the series. So just how extreme is this game? Let’s find out. (more…)

Nier Automata: It Was Meant 2B

March 1, 2017 2 comments Posted in PC, Playstation & Sony, Video Games

DISCLAIMER: I have finished all endings, and anything you say I’ve missed from later branches is probably just me covering up spoilers for people yet to play the game.

 

The original Nier (which I have written about here in the past) is a game I hold as one of the best examples of the medium in spite of itself. It is a game with a poorly balanced, shallow combat system, graphics many would describe as pig-ugly and a poorly placed quest marker in an early-game mission that caused a number of prominent game reviewers to stop playing right then and there. You may be wondering why I place this game alongside greats like Metal Gear Solid 3 and Super Mario Galaxy. It managed to claw out from its own mediocrity with a storyline and soundtrack somewhat unparalleled in its art form. Despite being cut to pieces (and those cuts really showing) it manages to tell a story that does things only a game could get away with (and even then it didn’t get away with it in the eyes of many), while also managing to have one of the most endearing casts of characters this side of Persona 4. So then, why have I been talking about a different game for nearly 200 words at the start of this review? I simply can’t separate Automata from its predecessor.

(more…)

Gravity Rush 2: Great Daze

January 30, 2017 no comments Posted in Playstation & Sony, Video Games

The original Gravity Rush (or Gravity Daze in Japan), a 2012 PS Vita game later released for PS4, was a pretty divisive game, even within the staff of this very site. Some chose to focus on the somewhat sub-par combat and plethora of loose ends left for a sequel that was not looking likely at the time. Others, like myself, chose to focus on the phenomenal environmental design, wonderfully endearing characters and spellbinding musical score that backed up the joy of falling with the game’s one-of-a-kind gravity mechanic to make it feel like a truly unique experience in a sea of games wider than ever.

(more…)

How Hitman Teaches You

December 9, 2016 no comments Posted in PC, Playstation & Sony, Video Games, Xbox & Microsoft

The first level of Hitman is a truly extraordinary example of teaching the player through just that, play. It frames itself as a training mission for the titular hitman, Agent 47, taking place inside some sort of secret base in a mountain, which presumably houses the rest of the shadowy organisation you’re working for. What they choose to do in the level is to essentially make a very small version of the sort of levels you’ll be experiencing later, condensing everything you can do mechanically in the game into one yacht-sized playground.

(more…)

Sonic CD: Review

November 12, 2016 no comments Posted in PC, Playstation & Sony, Video Games, Xbox & Microsoft

Sonic’s Bizarre CD Quality Adven- oh crap I used that joke already

Sonic CD is a rather strange game, and a even stranger pick for my first review of a Sonic game. It was released in 1993 for the Sega CD add on for the Sega Genesis. For the 3 of you who320px-sonic_cd_2011_android don’t know, the Sega CD add on allowed games to have the benefits of being released on a CD format. Unfortunately back then this just meant pumping the games full of shit FMVs, making a bunch of ports and maybe making a better soundtrack thanks to the CD quality audio. Simply put the system flopped, though not nearly as badly as the Sega 32X. Sonic CD, Night Trap and Snatcher are the only games considered “worth having” out of the system’s library. Of course that is if you have the money to pay for a expensive add on for a Sega Genesis which you need to already have to begin with.

For the longest time I was curious of Sonic CD (more…)

JoJo’s Bizarre Adventure All Star Battle: Style Over Substance

October 24, 2016 no comments Posted in Animation & Anime, Books & Comics, Playstation & Sony, Video Games

NOTE: This article contains no future anime spoilers

 

In a vacuum, JoJo’s Bizarre Adventure: All Star Battle is a game with almost no merit whatsoever. The 2014 fighting game by CyberConnect2 (developer of the great Asura’s Wrath and not much else good) was released in Japan to fervent hype, receiving a 40/40 from Famitsu (Putting it alongside such greats as Final Fantasy XIII-2 and Nintendogs) and going on to become the best selling game of the year. However I feel this was a mistake on their part, as the game is a steaming pile of horseshit, no matter how much a fan of Hirohiko Araki’s 30 year spanning saga you are.

(more…)

-Shin Megami Tensei: Nocturne- Review

September 25, 2016 one comment Posted in Playstation & Sony, Video Games

-Demi Fiend’s Bizarre Shine Megan Tense Game FEATURING DANTE FROM THE DEVIL MAY CRY SERIES –

So lately I’ve been playing JRPGs made by Atlus, probably more than a Leaving Cert student should. I originally wanted to talk about Persona 4, then I played Persona 3, then Persona Q and it got to the point where I couldn’t let myself put together a good enough review on Persona 4 or 3 because they were no longer the thing I had the most recent memories with. Hence this review is on the last Atlus RPG I have currently played; Shin Megami Tensei: Nocturne. (more…)

“Should I play FES or Portable?” – Why I think FeMC takes Persona 3 from Good to Great

July 12, 2016 no comments Posted in Playstation & Sony, Video Games

 

I have a great amount of love for Persona and of course the Megami Tensei franchise as a whole, I would say it is without a doubt my favourite RPG series and I can’t see anything overtaking it now or in the future. One of the more popular games in the series is Persona 3, in which you play as a transfer student living in the Iwatatodai Dorms who is dragged into a fight for the fate of the world when you realise you possess the power of the Persona, specifically that of the Wildcard, which allows you to switch Personas at will. You must balance school life and world-saving between the game’s Social Link system, in which you spend time with various main and side characters and the dungeoning side, being a slightly less punishing version of the common SMT press turn system, in which you are rewarded extra turns for exploiting the weaknesses of enemies, but they also get extra turns for exploiting yours. I know it sounds like generic anime nonsense, but it’s good, I swear. One thing people ask about the game is, “Which version should I play? FES or Portable?”. People argue that they both have their pros, from FES’ “The Answer” epilogue to Portable’s, well… portability and their cons, such as FES’ inability to directly control your party members or Portable’s lack of 3D graphics in the overworld, and anime cutscenes being replaced by visual novels. Through dozens upon dozens of threads on the /r/MegaTen board of reddit, no consensus has ever been decided on. To me, at least, the most important element that makes Portable the better game is the option to have your main character be female. You may be thinking, why does that make such a difference? Surely not having a penis doesn’t just take it “from good to great”? Changing all the UI from blue to pink doesn’t make a masterpiece.

(more…)