Tl;DR: Layers of Fear is a psychological horror game with an intense atmosphere and emotional value. It’s less a fun game or even much of a game at all and more of an experience and work of art. Well worth 20 euro on stream[link].
The original Gravity Rush (or Gravity Daze in Japan), a 2012 PS Vita game later released for PS4, was a pretty divisive game, even within the staff of this very site. Some chose to focus on the somewhat sub-par combat and plethora of loose ends left for a sequel that was not looking likely at the time. Others, like myself, chose to focus on the phenomenal environmental design, wonderfully endearing characters and spellbinding musical score that backed up the joy of falling with the game’s one-of-a-kind gravity mechanic to make it feel like a truly unique experience in a sea of games wider than ever.
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PizzaBot: Reheated is a two-dimensional fixed shooter game in which the player controls a laser cannon firing slice of Pizza and is the newest mobile game from teenaged developer Harry Moran. Reheated is the sequel to the original PizzaBot and PizzaBot: Seasonings. Reheated improves on the originals vastly adding in an abundance of new features, yet it still seems unable to crack down on some of the initial problems that plagues much of its ilk.
The first level of Hitman is a truly extraordinary example of teaching the player through just that, play. It frames itself as a training mission for the titular hitman, Agent 47, taking place inside some sort of secret base in a mountain, which presumably houses the rest of the shadowy organisation you’re working for. What they choose to do in the level is to essentially make a very small version of the sort of levels you’ll be experiencing later, condensing everything you can do mechanically in the game into one yacht-sized playground.
Nier is a game that I think is great in spite of itself. The combat is unremarkable, it poses little to no challenge, it’s horrendously balanced. I can ignore all of these though, because what Yoko Taro did with this game’s world and story is second to none in the space.
Sonic’s Bizarre CD Quality Adven- oh crap I used that joke already
Sonic CD is a rather strange game, and a even stranger pick for my first review of a Sonic game. It was released in 1993 for the Sega CD add on for the Sega Genesis. For the 3 of you who don’t know, the Sega CD add on allowed games to have the benefits of being released on a CD format. Unfortunately back then this just meant pumping the games full of shit FMVs, making a bunch of ports and maybe making a better soundtrack thanks to the CD quality audio. Simply put the system flopped, though not nearly as badly as the Sega 32X. Sonic CD, Night Trap and Snatcher are the only games considered “worth having” out of the system’s library. Of course that is if you have the money to pay for a expensive add on for a Sega Genesis which you need to already have to begin with.
For the longest time I was curious of Sonic CD (more…)
With no Assassin’s Creed game this year (for once), I’ve been trying to catch up on some of the expanded universe stuff. Here’s one I’m particularly fond of: Assassin’s Creed: The Fall!
Assassin’s Creed: The Fall explores a new chapter in the Assassin-Templar conflict. It tells the parallel stories of Daniel Cross, a deeply troubled young man in the late nineties, and Nikolai Orelov, his Assassin ancestor from Tsarist Russia. Telling a story that spans decades where empires fall and friendships shatter, it tells a self-contained story that sows some majors seeds for the future of the series.
NOTE: This article contains no future anime spoilers
In a vacuum, JoJo’s Bizarre Adventure: All Star Battle is a game with almost no merit whatsoever. The 2014 fighting game by CyberConnect2 (developer of the great Asura’s Wrath and not much else good) was released in Japan to fervent hype, receiving a 40/40 from Famitsu (Putting it alongside such greats as Final Fantasy XIII-2 and Nintendogs) and going on to become the best selling game of the year. However I feel this was a mistake on their part, as the game is a steaming pile of horseshit, no matter how much a fan of Hirohiko Araki’s 30 year spanning saga you are.
–And now for something completely different-
Now I’m all for Sonic Team going out of their way to make titles that don’t feature the character they’re named for but there is a reason why nobody really talks about them. (more…)