SiIvaGunner: A Gay Old Time

October 1, 2016 no comments Posted in Music, Video Games

If you like video game music there’s a good chance you’re familiar with GilvaSunner, a man from The Netherlands whose YouTube channel nearly six and a half thousand high quality uploads of various pieces of video game music (mostly Nintendo). Some time between the release of Super Smash Bros for Nintendo 3DS and Super Smash Bros for Nintendo Wii U, he received two copyright strikes and was forced to stop ripping music until they expired, or lose all of his videos. Following this, he did not upload a video for a year and a half. In his absence, on January 9th, 2016, a channel under the name GiIvaSunner (with a capital I in place of the L) was created by a group of Soundcloud shitposters to post fake video game rips under the guise of the aforementioned Mr. Sunner. The first of these parody rips was one of Battle!(Wild Pokemon) from Pokemon Ruby & Sapphire with the main melody of The Flintstones’ theme, a fun little joke that sounds pretty good. Things soon got out of hand.

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-Shin Megami Tensei: Nocturne- Review

September 25, 2016 one comment Posted in Playstation & Sony, Video Games

-Demi Fiend’s Bizarre Shine Megan Tense Game FEATURING DANTE FROM THE DEVIL MAY CRY SERIES –

So lately I’ve been playing JRPGs made by Atlus, probably more than a Leaving Cert student should. I originally wanted to talk about Persona 4, then I played Persona 3, then Persona Q and it got to the point where I couldn’t let myself put together a good enough review on Persona 4 or 3 because they were no longer the thing I had the most recent memories with. Hence this review is on the last Atlus RPG I have currently played; Shin Megami Tensei: Nocturne. (more…)

The wonders of Counter-Strike:Global Offensive

September 12, 2016 2 comments Posted in PC, Video Games

We found this new podcast called Organised Nonsense— so I’ll link it down in the footer if you guys want to check it out. We were on the youtube channel today and my comment got like 69 upvotes or something like that, so it was a pretty small reception, but it was like the coolest feeling ever. I ended up following them on Twitter and stuff, and they all hit me up and they’re talking to me about potentially being friends.

 

Counter-Strike: Global Offensive or CS:GO is a tactical multiplayer shooter created by Valve with the Source engine. It is the successor to Counter-Strike: Source. It is team work oriented, like TF2 or overwatch, but the similarities to those games end there.

CS:GO is a lot more precise, with higher stakes compared to other team based shooters. When you die, you’re dead for the entire round. 5-6 shots with any weapon will kill anyone. Headshots are a death sentence unless you’ve paid extra for a helmet, and then it’s not exactly a slap on the wrist either, it will permit you an extra shot before dying. Kinda like a first offender’s program or something. Running and Gunning is less viable because when you get hit, it slows down your movement speed very significantly.

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Batman: The Telltale Series Episode 1 Review: New Bat, Old Tricks

August 15, 2016 no comments Posted in Video Games

Batman is a character who means means a great deal of things to a great deal of people. To me, he represents a beautiful versatility. I love Batman stories on every level of the tonal spectrum, from the campy lunacy of the 1966 film, to the grim and gritty crime story of Year One, to Grant Morrison’s surrealist epic, to the bombastic parody of The Lego Movie, I will probably like most versions of Batman. And so now, where does Telltale’s version fit in?

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Graphical settings

August 10, 2016 no comments Posted in PC, Video Games

Graphical settings in games often come with an inadequate explanation, and it can be hard to know what’s best for your setup. Here I’ll attempt to explain various graphical settings, I’ll describe their effect, how they work and what sort of impact they’ll have on performance.

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An Analysis Of Ten The Best Pokémon Types

July 27, 2016 one comment Posted in Nintendo, Video Games

With Pokémon Go after just coming out and taking the world by storm and with the 2016 Pokémon World Championships right around the corner, now more than ever it’s important to put thought into the types of Pokemon you chose along with their Strengths, Weaknesses, and useful applications. This list is not an objective list of “The Top 10 Best Pokemon Types” these are just Types that I personally consider to be strong. You’re free to disagree in the comments below

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“Should I play FES or Portable?” – Why I think FeMC takes Persona 3 from Good to Great

July 12, 2016 no comments Posted in Playstation & Sony, Video Games

 

I have a great amount of love for Persona and of course the Megami Tensei franchise as a whole, I would say it is without a doubt my favourite RPG series and I can’t see anything overtaking it now or in the future. One of the more popular games in the series is Persona 3, in which you play as a transfer student living in the Iwatatodai Dorms who is dragged into a fight for the fate of the world when you realise you possess the power of the Persona, specifically that of the Wildcard, which allows you to switch Personas at will. You must balance school life and world-saving between the game’s Social Link system, in which you spend time with various main and side characters and the dungeoning side, being a slightly less punishing version of the common SMT press turn system, in which you are rewarded extra turns for exploiting the weaknesses of enemies, but they also get extra turns for exploiting yours. I know it sounds like generic anime nonsense, but it’s good, I swear. One thing people ask about the game is, “Which version should I play? FES or Portable?”. People argue that they both have their pros, from FES’ “The Answer” epilogue to Portable’s, well… portability and their cons, such as FES’ inability to directly control your party members or Portable’s lack of 3D graphics in the overworld, and anime cutscenes being replaced by visual novels. Through dozens upon dozens of threads on the /r/MegaTen board of reddit, no consensus has ever been decided on. To me, at least, the most important element that makes Portable the better game is the option to have your main character be female. You may be thinking, why does that make such a difference? Surely not having a penis doesn’t just take it “from good to great”? Changing all the UI from blue to pink doesn’t make a masterpiece.

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Arma 3, tight.

July 6, 2016 no comments Posted in PC, Video Games

Lately — ‘lately’ being extra relevant having played till 4 AM last night — I’ve been enjoying Arma 3.
It’s a realistic, near-future millitary strategic FPS. And when I say FPS I mean “first person shooter”, if you actually expect to get several frames per second you should re-adjust your standards.

arma3_screenshot_04Being the first game I’ve had to turn my settings down from max on(I tend to live 3 years behind in the gaming world, for those discounts), it feels weird to think this is a 2013 title. Performance isn’t that bad considering the beautiful graphics and massive scale it achieves, but they can’t be reduced very much — and they shouldn’t be anyway. Having an AyyyMD card coupled with Nvhitleria GameWorks likely doesn’t help.

 

Arma 3 consists of several default maps, and hundreds of community made ones, which along with missions, vehicles and game modes can be browsed in the steam workshop.

Altis(Previously Lemnos), one of the default maps modeled after some meditarian island no one’s heard of(which in reality is 470 km²), is massive at 270 km². For perspective, Skyrim’s map is 39 km², Far Cry 4 46km², GTA V 81km², and The Witcher 3 136km². Thankfully there is a speed up time feature for when you’re walking large distances, but unfortunately and understandably it doesn’t work in multiplayer.

That’s just the largest default though, If you want crashing your pickup truck into a camoflarged wall half way to your objective to be any more annoying, there is an fan-made map modeled after a a slightly bigger meditarian island no one’s heard of


Gameplay

Combat in Arma 3 is highly strategic. Depending on your rank, troops in your squad can be individually commanded or in group to do almost anything you could do yourself(Patch up x, shoot y, pilot z), and to work as a group member by flanking etc.

The AI have their occasional rough moments, but are still very impressive compared to everything else out there, it’s pretty hard to tell AI and player apart, save for the AI’s overly cautious driving and players walking around like idiots.

There is also a High Command, which allows you to order larger squads with less precision through the map. You get cool markers a variety of strategic waypoints, here is a nice imgur story to show what I mean by /u/chowdig

I’ve learned the aim sway and bullet droop intricacies well enough to be much more efficient shooter compared to when I started playing, but what makes a far bigger difference, and determines whether you do a mission with 0 casualities or complete failure is a good strategy — both in planning and in compromise. Arma 3’s realism throws in hundreds of strategic nuances, which sound trivial on paper but are incredibly helpful in good practice, here is a gyfcat of a good strategy making a big difference. eand can be game-changing  with some ambitious creativity and unconventional tactics. Of course there is your standard counter, counter-counter, and counter-counter-counter… flank, enemy funneling etc., but I’m talking about that Ghost Army shit.
For example you could booby trap a friendly parked vechle, detonate when an enemy squad checks it out, have a squad shoot up the reamining survivors and place friendlies in the right place to tear up the inevitable enemy backup.

Convoy coming through the area and you want to hit them with artillery, but it’s too dangerous for a spotter? Set up a claymore or two and fire everything from a safe distance when you hear the explosions.

And you could probably distract a whole army and sneak into the enemy HQ while they try to shoot one of them damn RC quadrocopters too.

When you pull an ambitious plan off it’s very rewarding(Humming along to the A Team’s theme tune after saying “I love it when a plan comes together” is obligatory, else you face harsh reprimandations)

 

The gameplay is very fun for me, but it won’t be for everyone.  The exciting buildup and prepration between battles could be interpreted as long waits. 1 bullet in the wrong place could end you 30 minutes into a mission, which some people may find very frustrating, and you need a pretty good PC to enjoy it to its full potential. I give this a 9/10 because what it tries to do, it does very well, even if what it tries to do is not everyone’s cup of tea. If this seems interesting, I encourage you to check out their pretty site, and if you’re not sure, to use the Universial Try Before You Buy Machine(TM) 😉

 

You Should Play 999

July 1, 2016 no comments Posted in Nintendo, PC, Video Games

999: 9 Hours, 9 Persons, 9 Doors is a 2010 visual novel and puzzle game for the Nintendo DS, developed by Spike Chunsoft and it might nearly be perfect. I feel this post will be a bit vague due to spoiler etiquette but I simply had to get the word out.

 

The game’s central premise is that there are 9 people trapped in a sinking ship who are forced to play the Nonary Game, in which the only way to win is to leave through the 9th and final numbered door within the ship. The game has an introductory puzzle as somewhat of a tutorial before you are introduced to the game’s colourful cast of characters, who may at first come off as one-note clichés but a great deal is revealed about them over time making them perhaps one of my favourite casts in gaming bar Persona and the Metal Gear prequels.

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